Enhancements include flexible pricing and easier app deployment experience
Esri has implemented major changes to ArcGIS for Developers, providing an enhanced mapping experience that the company says is more accessible and affordable.
These changes include a new pay-as-you-go plan for all of Esri’s location-based services, a decrease in the price of routing transactions and a new commercial app deployment experience for developers, the company said.
ArcGIS for Developers. (Photo: Esri)
This new experience brings the power of mapping to all developers and provides greater simplicity and flexibility. Esri has introduced a new monthly payment structure for the Builder plan in its developer subscription. The Builder plan is now offered at a monthly subscription rate of $125.
Esri has also introduced a 10 percent discount on existing annual Builder plan subscriptions. Customers who currently have an annual Builder plan subscription can continue to pay annually or switch to paying monthly.
“In addition to our existing subscription plans, we have introduced a new pay-as-you-go model that enables developers to pay only for services and transactions that they use,” said David Cardella, Esri product manager for developer technologies. “Developers can now access dozens of different maps from our Living Atlas, store their data securely, route, and geocode, as well as create and deploy apps with much greater ease and efficiency.”
Esri has additionally included a commercial app deployment license in all paid developer subscription plans (Builder plan and higher) at no additional cost. The price of routing services has also been reduced from $4 to $0.50 per 1,000 routes. This price decrease is applicable to all ArcGIS users, including the developer community.
ArcGIS for Developers offers a full suite of developer tools and development resources to build mapping and analytics solutions to support business needs. Developers use ArcGIS APIs to create location-based web and native applications for desktop and mobile devices.
The new enhancements and changes now give developers greater freedom to build, manage, and deploy apps as quickly as possible by allowing them to use the specific tools they need, when they need them, priced to fit their individual needs.
Geographic information systems and augmented reality are a part of our daily lives, so much so, we hardly notice them. GPS World columnist William Tewelow explores how these technologies will continue to change our lives.
Geographical information systems (GIS) and augmented reality (AR) have become a part of our daily lives, so much so that we hardly notice them. Those of us in the profession make our living by them; millions, soon billions more in the consumer world benefit from them without even realizing they are there.
The world is filled with data. Using AR, that data can be draped in front of us in a tapestry based upon our individual needs and interests. Applications multiply daily.Many physical tools now in use will become virtual tools; workspaces, living spaces and the commutes between them (if they even exist at all) will change almost unrecognizably.
The world is poised to become an amazing and magical place.
Before we jump whole hog into the future — something that AR assuredly enables us to do — a glance back at the past can fill out our understanding of these great tools, GIS and AR — each great in and of its own, but virtually invincible when combined. Come with me down the corridors of history . . .
When Great Swords Clash
World War II was a fight against global domination — mankind’s greatest struggle for survival. Tyranny or freedom hung in the balance. The greatest minds raced to harness the powers of nature and science, plying them towards victory. This culminated in the invention of the ultimate weapon, The Great Sword, able to lay waste entire cities and ending the Second Great War in 1945, the year the world returned to peace. Freedom reclaimed the throne, euphoria spread — but the celebration was short-lived.
Kazakhstan. (Map: CIA archives)
In the summer of 1949, the world split in half. In the United States, families gathered around the radio for comedy and drama before putting the children to bed, but on the other side of the world, deep in the center of a faraway, unknown land, on a cool Monday morning as the sun lazily rose over a barren terrain, a second blazing sun rose into the sky. The Soviet Union unsheathed and brandished its own Great Sword, making remote Kazakhstan the center of the world in that brief moment. The sound of the bomb was heard in Washington, D.C., and phones throughout the city rang into the night. Russian spies had stolen America’s atomic secrets. Nuclear annihilation was a reality. The Cold War had begun.
The threat of nuclear weapons in Soviet hands was too great a risk. The United States had to know the extent of the threat. Satellites did not yet exist. Airplanes had limited capabilities. The only way to know what was going on inside the Iron Curtain was intelligence assets on the ground, but the Soviets controlled the ground.
Play Your Aces High
Penetrating the skies over the Soviet Union became the top priority. In 1954 Operation AQUATONE began to build the first U-2 spy plane to fly at an altitude above the limits of enemy air defenses.
U-2 spy plane. (Photo: U.S. Air Force)
But Operation Aquatone was only half the challenge. In the vacuum-tube and wet-film era, building a camera small enough to fit on the U-2 and able to take pictures at the required resolution from so high an altitude was needed. These two efforts took place simultaneously on opposite sides of the country. Operation Aquatone took place in the Mojave Desert at what is now famously known as Area 51, and Operation HTAUTOMAT, the photogrammetry and photo-interpreters effort took place in Boston, Massachusetts and Washington, D.C. Both programs came together successfully in 1956 and the U-2 made its first reconnaissance flight over Eastern Europe.
Almost immediately, the demand for photo intelligence skyrocketed. In 1957 the Soviets launched Sputnik, the first manmade satellite to circle the Earth. Sputnik’s beeps could be understood in every language. Each of the beeps said, I am here above you no matter where on Earth you are, ultimately asking the question, What if I was a nuclear warhead? This elevated the need to surveil Khrushchev’s nuclear weapons capabilities. The Space Race had begun.
Five of a Kind Beats a Straight Flush
Satellite imagery from Discoverer XIV. (Photo: National Reconnaissance Office)
The U-2 flew unimpeded anywhere in the world for four years. But that ended in May 1960 when Captain Gary Powers, the U-2 pilot was shot down 300 miles east of Moscow. In August that same year the world sat transfixed watching the Soviet show trial of the captured U-2 pilot. President Eisenhower took full advantage of the diversion to launch the Discoverer XIV satellite, the first fully operational reconnaissance satellite under the CORONA program. A day later the satellite dropped its first payload, a 20-pound capsule of film. It was retrieved over the Pacific by a C-119 Flying Boxcar. It contained 1.6 million square miles of Soviet territory, providing more imagery than the entire U-2 program combined.
The Photo Interpreters Division (PID) was established to deal with the huge volume of imagery. It was renamed the National Photographic Interpretation Center (NPIC). NPIC used an ALWAC III computer, advanced for its time, but it ran on vacuum tubes and punch cards. It could calculate size and distance in imagery. Over 12 years, the CORONA program collected 2.1 million feet of film, but its processing could not keep pace with the flood of incoming imagery.
Development of the TX-2 computer in 1959 altered this picture, but two problems persisted. First, computers’ limitations prevented an analyst from working directly with imagery. Additionally, finding something noteworthy in an image was only half the problem; the other half was piecing together where on a map the feature belonged. Interior maps of the Soviet Union were vast, featureless, and not well developed.
Let Your Wild Horses Run
MIT graduate student Ivan Southerland solved the first problem, inventing a graphical user interface (GUI) on a TX-2 computer for his doctoral thesis, thereby revolutionizing computer graphics, computer-generated imagery (CGI), and computer-aided design (CAD). Southerland soon found himself heading the government’s Advanced Research Projects Agency (ARPA) to further develop the GUI. His innovations greatly advanced programs such as NPIC, allowing photo-interpreters to work directly with imagery displayed on a computer screen.
A visionary, Southerland saw computer-generated synthetic worlds merging man and computer; he created what became known as the Sword of Damocles, the first augmented-reality (AR) headset. It was so heavy it had to be suspended from the ceiling on cables in a big swindling contraption, hence its name. The Sword of Damocles evolved into the helmet-mounted display that military pilots use today, and became the foundation for development of Google Glass, Oculus Rift, Microsoft’s HoloLens and Meta.
Several years later, Southerland went to Harvard as an associate professor, continuing his work with computer graphics. During his tenure, a student working in Southerland’s computer graphics and spatial analysis lab saw the potential of combining CGI and CAD with his own knowledge of environmental science and landscape architecture. That student was Jack Dangermond, who created Esri in 1969.
Solitaire Takes Two
Thanks to Jack Dangermond and Ivan Southerland, GIS and AR are a part of our daily lives, so much so, we hardly notice them. They have changed how we watch sports. Long gone are the days of John Madden with an electronic pen scribbling out plays with great wit but terrible penmanship. Now, football shows a red scrimmage line on every play and the first down line in blue. We wonder why they have to take out the chains to measure the down because we can clearly see it on screen, but on the field they don’t have the luxury of AR.
Game highlights show a player encircled in a column of light for the commentator’s in-depth coverage. Live imagery projects the commentator into the image of the replay as if he or she is on the field in the midst of the action. Further back, advertisements appear on sideboards of the stadium stands, but only to television viewers. To those physically present at the game, the advertisements do not exist. You can observe this during an instant replay. Take notice of the sideboards during the game and then look at them during the replay. It is a blank, green board — same with baseball.
AR makes it easier to watch a hockey puck with a blurred red tail as it zips across the ice. In golf, a light green glow surrounds the ball on long drives enhancing our entertainment experience.
AR works by knowing where the observer is and where the observer is looking and integrating that information with line-of-sight data. Smartphones provide that capability, ushering in the age of personal AR apps. My personal favorite is FlightAware to track airplanes by aiming a phone’s viewfinder at the aircraft to know the altitude, speed and other information.
For identifying celestial objects, SkyMap helps find a planet, star or constellation. Real-world AR gaming is upon us, the most famous being PokemonGo. A more interesting game is Ingress, which uses real-world landmarks (featured in Nov 2017 article, Game-based learning improves training, engagement). MapBox has a location-based AR platform to support gaming.
Figments of Imagination
Museums consider AR the next frontier. Imagine putting on a pair of AR glasses and seeing things come alive. Stand on the Moon or Mars, or fly in the cockpit of an X-1B, the first supersonic aircraft. Go to an art museum and step into Van Gogh’s painting, Starry Night; the world around you becomes iridescent, globular, and thickly swirled in bold colors. (See Alex Mayhew’s exhibit, ReBlink at the Art Gallery of Ontario).
Walk through a park and statues become human, blink their eyes and speak to you. Dinosaurs, typically static monoliths, roar to life. It is no longer imagination. The Smithsonian’s National Museum of Natural History has an exhibit using your phone to do that very thing. It might seem as if AR is the future, but it is also revealing the past. Archaeology is using AR to see ancient cities as they once were. Those experiences enhance our learning, but what about more practical daily uses?
The world is filled with data. Using AR, that data can be draped in front of us in a tapestry based upon our individual needs and interests. That data can be passive, like location information such as place names appearing in the field of view as icons helping guide you where to go. No more looking down at a smartphone trying to figure out which way to walk. A light blue transparent dotted walking path will lie before you, leading to the icon above the door of the place you are going. Active AR, on the other hand, try to engage you, such as advertisements. A box will seemingly glitter and glow mesmerizing a person into buying it. Another will have tiny figures dancing on it enticing a customer. Look at a menu and the items will appear real for you to inspect before you order. The world is about to become an amazing and magical place.
How about workstations? They’ll be a thing of the past. No need for a monitor in the physical sense. It can be created as large as needed and placed anywhere as well a virtual keyboard. Interface directly and more naturally with the world around you.
Many of the physical tools now in use will become virtual tools, such as a measuring tape, a ruler, a laser level, a GPS receiver, and even pen and paper to some degree. They will just be apps in your smartglasses, call it AR-ware — mere programs, what we used to call figments of our imagination. Grab an AR-ware pen and paper and the handwriting appears perfectly normal but it is just digital text: save it, email it, or print it. Make up new tools or download tools as we do apps on our smartphones. Imagination will be the limiting factor.
Upload CAD blueprints and schematics into an AR generator and look around the house with x-ray vision and see inside or through walls and floors. A plumber can see pipes in the wall, their sizes and what they are made of. An electrician can see the wiring, frames, and pass-through holes. An insurance adjuster can look at damage, take notes in AR then pass everything along to the company who passes it on to the contractor.
Take that same scenario and scale it up to the size of a city. AR allows companies to see the vast network of utilities and assets hidden in the subsurface. The water company can know exactly where its water and sewer lines are located, as well as what other utilities are nearby? Contractors can see exactly where to dig, and just as importantly, where not to dig. INTUS Inc. is a leader in the rapidly growing field of subsurface assets using GIS and AR technology. INTUS’s CEO, Dimitris Agouridis, calls it “intelligent infrastructure.” He goes on to say the technology supports the Call Before You Dig law, and helps avoid costly mistakes that can destroy property, the environment and people’s lives. It saves time, money and resources, and reduces outages due to repairs that inconvenience residents. It also increases a city’s resiliency after a disaster.
The fascinating reality ahead of us is mere moments away measured in months and years. We will walk into museums and experience them in new ways. We will stand in an ancient place and see it reconstructed to its former glory from eons ago. We will work using smartglasses in ways we can only begin to imagine. Road crews will do precision repairs. One day, I will write this article, but not on a laptop, and instead sitting in a world part real, part virtual tied together by a perfect symmetry of place and time. A magical future awaits us created by merging GIS and AR.
My next column, coming in March, will go further into augmented reality and other emerging technologies that rely upon geographic information to build the next generation of intelligent infrastructure.
Hexagon’s Geospatial Division has released V2018.1 of the Luciad Portfolio. According to the company, V2018.1 focuses on further expanding 3D capabilities and includes additional data formats and standards for users in military and maritime domains.
To accomodate organizations’ expanding geospatial data, LuciadFusion added a RESTful API to automate the entire process of data crawling.
As a part of the update, LuciadFusion and LuciadLightspeed, the server and desktop solutions, have added support for the E57 point cloud format and automate point cloud data optimization through the Tiling Engine API. LuciadLightspeed now includes inland electronic navigational charts and updated support for military symbology with the U.S. Department of Defense Joint Military Symbology Standard and the NATO Joint Military Symbology Standard APP-6D icons.
In addition, LuciadRIA now allows users to draw a multitude of complex lines and military tactical graphics in 2D and 3D in the browser.
“The additional 3D capabilities of Luciad V2018.1 support our vision for a smart digital reality, empowering users to unlock the power of advanced geospatial analytics and visualizations,” said Mladen Stojic, president of Hexagon’s Geospatial Division.
A new interactive app by Esri models the cumulative number of climate hazards likely to occur under different emissions scenarios for any place on Earth through 2100. The app visualizes the index of 11 hazards, including warming, drought, heatwaves, fires, precipitation, floods, storms, water scarcity, sea-level rise, and changes in natural land cover and ocean chemistry. Users can see how severely locations around the world will be affected by these cumulative hazards under different global mitigation scenarios.
Esri created the app in partnership with the University of Hawaii’s Camilo Mora, lead author of a study in Nature Climate Change, which provides a comprehensive assessment of the simultaneous occurrence of multiple climate hazards strengthened by increasing greenhouse gas emissions and their effect on humanity. Mora’s analysis of thousands of peer reviewed scientific papers reveals 467 ways in which human health, food, water, economy, infrastructure and security have been impacted by multiple climatic changes.
By clearly visualizing the threats that our world’s ecosystem faces at every level, the maps and data hammer home how location intelligence can help with understanding what is at stake in making decisions, even at a global scale. Visualize the data here.
CityMapper is a hybrid airborne sensor combining vertical and oblique imagery with 3D laser scanning designed for 3D city modeling and urban mapping.
Using the CityMapper, Bluesky was able to capture parts of London, Manchester and Birmingham as well as Brighton, Bristol, Cambridge, Norwich, Nottingham and Oxford. Bluesky intends to increase its coverage by capturing additional towns and cities across the U.K. and Ireland in 2019.
St. Paul’s Cathedral in London captured in lidar point-cloud data. (Image: Bluesky)
According to Bluesky, this is the first time the technology has been used commercially in the UK to this level. The captured city data is available from Bluesky and Leica Geosystems, part of Hexagon, in its constituent components of vertical orthorectified aerial imagery, oblique photographs and lidar point cloud data. Plans are in place to also include the imagery in the HxGN Content Program.
The combination of multiple survey-grade cameras and lidar enables the simultaneous capture of data for the automatic creation of highly accurate and detailed citywide 3D models, with one sensor, according to Bluesky.
Previous 3D models have either been prohibitively expensive for use across larger areas or of insufficient detail or accuracy. The CityMapper sensor enabled efficient, cost-effective capture of highly detailed and accurate data, and could make possible widespread use of 3D models possible.
The CityMapper sensor is designed for 3D city modeling and urban mapping. (Photo: Leica Geosystems)
CityMapper includes a traditional vertical camera as well as survey-grade oblique cameras. The sensor also includes high-performance lidar technology to accurately collect elevation data even into the shadows, which are common in urban environments and make photo-based data collection difficult.
The CityMapper sensor also collects color infrared data, which can be used to aid greenspace mapping and vegetation studies.
Applications of the new Bluesky 3D models are expected to include urban planning, line-of-sight analysis, new development visualizations and environmental modeling, as well as potentially 3D fly throughs and virtual reality experiences. Early adopters of the data include architects, planning consultants and other map publishers.
The National Geospatial-Intelligence Agency (NGA) has awarded GeoNorth Information Systems (GNIS) a five-year, $15 million contract for persistent surveillance services of the Arctic region. Lockheed Martin will provide a scalable geospatial processing platform to enable the surveillance project.
GNIS will leverage Lockheed Martin’s Rosetta technology, which includes a versatile and highly automated set of commercial and civil image processing tools that scale and adapt to deliver precision geospatial intelligence products to the NGA.
GNIS, a wholly owned subsidiary of the Tatitlek Corporation, an Alaska Native Village Corporation, will work with Lockheed Martin and the University of Alaska Fairbanks’ (UAF) Alaska Satellite Facility (ASF), under the banner of the Arctic GeoData Cooperative. GNIS and the partners will build, improve, monitor and maintain terrain elevation models of the Arctic region.
“The Arctic region has significant global implications for environmental, economic and security factors,” said Gil Metzger, director of Applied Research at Lockheed Martin. “It is critical that we document and monitor this demanding environment with the best technologies available. Lockheed Martin is proud to be part of this innovative cooperative that establishes both an operational domain awareness capability and a foundation for advanced research.”
The cooperative team will leverage each member’s unique expertise and capabilities to provide a one-of-a-kind solution to partners like the NGA.
As the prime contractor, GNIS will perform overall project management, conduct day-to-day operations and provide access to commercial remote-sensing platforms through its existing direct receiving station located at ASF.
UAF brings broad Arctic-related research and development, problem solving and the ability to refine existing scientific algorithms and methods to support specific project requirements.
Lockheed Martin’s Rosetta toolset will transform the large volumes of sensed data into correlated geospatial intelligence products.
“The Arctic domain poses many challenges,” said Jon Heinsius, general manager of GNIS. “Not only is it an area much larger than the whole United States and Canada combined, but its remoteness, intense weather conditions and unique characteristics are not found anywhere else in the world. The cooperative’s combined academic and commercial approach provides the NGA with tremendous flexibility to meet their current and future needs.”
“The cooperative is going to be a supportive environment where participants can bring ideas, technologies, algorithms and research for development, testing and validation,” said Nettie La Belle-Hamer, director of the Alaska Satellite Facility. “The concept is to explore and nurture new ideas to take what we learn today to build for tomorrow.”
Blue Marble Geographics has launched its 2019 Geographic Calculator, which features a universal copy and paste function, a new angular unit conversion tool, support for NADCON 5.0 and updated seismic survey conversion functionality.
According to Blue Marble, the foundation of the Geographic Calculator’s geodetic data processing functionality is the embedded GeoCalc datasource, which is continually revised and improved with updates through the online GeoCalc Geodetic Registry. The datasource included in the 2019 release mirrors the most current EPSG database definitions.
The calculator’s copy and paste function can be used to quickly capture data for use in a third-party application or to insert new coordinate values in an existing job. The latest version also includes a new tool for accurately converting between various angular units and offers expanded seismic survey conversion capability with improved P1/11 format support and additional SEG-Y format handling for coordinate scalar values, the company added.
The 2019 Geographic Calculator also includes support for NADCON 5.0 from the National Geodetic Survey, providing 3D coordinate transformations within the National Spatial Reference System, as well as several new projection methods.
The calculator also boasts a refreshed interface with new icons and graphic elements for various jobs and tools, as well as optimized architecture for the Windows 10 environment.
“With the imminent approach of the North American Terrestrial Reference Frame in 2022 the need for highly accurate geodetic tools has become more important than ever,” said Patrick Cunningham, president at Blue Marble. “Geographic Calculator continues to lead the way in this field and as is evident in release of the 2019 edition, we are continually raising the bar by providing ever more powerful tools combined with the world’s most expansive geodetic database.”
Blue Marble Geographics is a mapping software company based in Hallowell, Maine. The company offers a number of GIS software solutions, including data conversion, software development kits, low cost GIS, educational resources, 3D analysis, coordinate transformation and GPS.
Certificate of Networthiness accreditation affirms U.S. Army’s use of Boundless Desktop for battlespace awareness in warfighter missions.
Boundless Desktop has received the U.S. Army Certificate of Networthiness (CoN), an accreditation that ensures the product meets Department of Defense (DoD) and Army guidelines, regulations and requirements. The CoN verifies compliance with stringent DoD and Army requirements for security, sustainability and usability.
Boundless Desktop is a native, cross-platform desktop geospatial information system (GIS) built upon proven open source software, including QGIS, PgAdmin, Qt Designer and GDAL/OGR. The product builds maps, manages data, models and analyzes, and disseminates results with users globally.
Desktop is used to conduct geospatial analysis to include creation of common operating pictures, route and area analysis, and other geospatial intelligence operations.
Desktop integrates government and geographic standards for cartographic styles and rules, combines and models spatial data in ways that generate new insights through workflow modeling, provides analytical tools and scripts for terrain and data analysis, and provides access to various open source formats for data and product sharing.
Federal agencies are collecting and storing more location data and imagery than ever before, and timely and accurate geospatial intelligence is critical to making decisions that impact safety, security and quality of life. Public accountability means that agencies must be mindful of directing costs away from necessary tasks.
Boundless provides federal agencies with enterprise-grade, fully supported versions of proven open source software along with reliable, expert help from feature development to production support. Interoperability is built right in, ensuring that geospatial data and analysis is accessible across agencies and divisions, the company said. Open source technology offers the flexibility needed to leverage geospatial data now and when needs or demands change. Expenses are predictable and manageable, freeing resources for mission-critical operations.
“The use of automated data analysis and analytical tools is essential for developing situational awareness and a common operating picture of battlespace in our warfighter missions,” said Jason Lee Smith, security specialist, Counter Explosive Hazards Center, U.S. Army Fort Leonard Wood. “Timely and accurate geospatial intelligence provided by Boundless allows us to make mission-critical decisions that impact safety and security, and the software’s flexibility and interoperability means that we can consistently rely on it both in our day-to-day operations and when there are spikes of activity.”
“Boundless is committed to delivering open and scalable GIS solutions that empower our users to understand the world around them through geospatial intelligence,” said Andy Dearing, CEO, Boundless. “The Army CoN assures that Boundless Desktop is safe, sustainable and easy for federal agencies to use, and we’re proud to have achieved this validation for our solutions in the federal government space.”
Version 20 of the Global Mapper Software Development Kit (SDK) is now available, along with the accompanying Lidar Module SDK. Mirroring the most important capabilities of the desktop version of the software, the powerful developer’s toolkit provides software engineers with the means to embed the latest geospatial technology into their custom applications, according to software maker Blue Marble Geographics.
An elevation contour image in Global Mapper SDK. (Screenshot: Blue Marble)
Among the highlights of the version 20 release are dramatically improved vector data performance in both the 2D and 3D environments, updated 3D mesh rendering with colors now displayed in the 2D view, and faster display and export of online tiled datasets, the company said.
For more than 25 years, Blue Marble’s affordable, user-friendly GIS software has been meeting the needs of users in industries including software, oil and gas, mining, civil engineering, surveying and technology companies, as well as government departments and academic institutions.
The Global Mapper GIS application can display, convert and analyze virtually any type of geospatial data. The Global Mapper SDK and Lidar Module SDK provide software developers with a toolkit for accessing much of this functionality from within an existing or custom-built application.
The SDK also enables the creation of custom toolbars and extensions to enhance the data processing and analysis functionality of the standard version of Global Mapper. This capability allows in-house developers to create a unique version of the application to meet their specific needs or for software companies to build custom products for commercial distribution.
The functional highlights of the latest version of the SDK effectively illustrate the continued evolution of 3D GIS technology and Blue Marble’s commitment to providing a superior data processing engine for managing, visualizing and analyzing increasingly large 3D datasets. Such is the case with the improvements that have been made to the display performance of vector files with faster rendering in both 2D and 3D Views.
The display of 3D meshes or models, such as those created in Global Mapper’s Pixels-to-Points tool, has been improved with the photo-realistic colors now displayed in the top-down view. Online data processing has also seen improvements with significant speed increases when loading and exporting tiled data sources.
Additional upgrades to the SDK functionality include improved box resampling of color images, especially those with palettes; several new supported formats, including Cyclone PTX and Autodesk Recap (RCP and RCS) point clouds; new projections and datums, including GDA2020 (Australia) and TUREF (Turkey); and support for Intermap’s online NextMap worldwide elevation dataset.
For users of the Global Mapper Lidar Module, the version 20 SDK release also introduces a wealth of new and updated functionality. Point clouds can now be thinned, from both a 2D and 3D perspective, reducing file size and improving efficiency; a gridded layer can now be created from the classification values associated with lidar points; and a new scripting option has been added to apply colors to a point cloud from underlying imagery.
“The Global Mapper SDK has become one of the most important components of Blue Marble’s suite of geospatial products,” stated Patrick Cunningham, Blue Marble President. “Motivated by the rapid emergence of the desktop software as a major player in the GIS industry, developers are increasingly turning to the corresponding SDK to leverage the software’s powerful geoprocessing tools in a wide variety of third party applications. The improved data handling capability of the version 20 release demonstrates our commitment to providing tools that work efficiently with even the largest datasets.”
Photogrammetry software Correlator3D was used for a large-scale project by First Base Solutions, announced software developer SimActive Inc.
The software allowed the processing of 50,000 large-format images at 200 megapixels, collected at a 10-centimeter resolution, on a single standard PC, the company added.
The size on disk for each image was 765 MB, for a total of 40 terabytes of raw data. Aerial triangulation was performed and digital surface models (DSMs), digital terrain models (DTMs) and orthomosaics were created, leading to more than 100 terabytes of output.
“We are impressed by the software speed and capabilities on large datasets,” said Brian Leggat, project supervisor of First Base Solutions. “Another advantage is SimActive’s support to quickly help us during our projects.”
First Base has been a user of the software for more than 10 years.
The Advanced Rapid Imaging and Analysis (ARIA) team at NASA’s Jet Propulsion Laboratory in Pasadena has produced a map showing the damage caused by the Camp Fire in Northern California.
After two and a half weeks of historic destruction, the fire is now 100 percent contained. Teams continue to search the destruction — including the destroyed town of Paradise — for remains. As of Sunday, the death toll is 85, making it California’s deadliest fire.
The map shows the damage as of Nov. 16.
Credits: NASA/JPL-Caltech
The map was developed using synthetic aperture radar images from the Copernicus Sentinel-1 satellites operated by the European Space Agency.
The map covers an area of 48 miles by 48 miles (78 by 77 kilometers), outlined in red on left. A closeup view of damage to the town of Paradise is inset on right, outlined in white. The color variation from yellow to red indicates increasingly more significant changes in the ground surface.
The ARIA team creates its maps by comparing before-and-after satellite images of the fire region to see the extent of change between the two images. For this map, they compared the data for the image to a Cal Fire map for preliminary validation.
Although the maps may be less reliable over vegetated terrain, such as forests, they can help officials and first responders identify heavily damaged areas and allocate resources as needed.
Sentinel-1 data were accessed through the Copernicus Open Access Hub. The image contains modified Copernicus Sentinel data (2018), processed by ESA and analyzed by the NASA-JPL/Caltech ARIA team.
A University of Queensland, Australia, environmental project fused data from terrestrial and UAV lidar collections to estimate forest biomass.
Forest ecosystems contain more biomass than any other ecosystem. Estimating biomass — a critical endeavor to detect the health of ecosystems — can be difficult. Traditional methods can be destructive, such as harvesting trees to measure the weight of the different components.
“We know that forest ecosystems contain more carbon biomass than any other above-ground ecosystem on the planet,” said Kim Calders, Ghent University, on the TERN website. TERN is Australia’s land ecosystem observatory, under the University of Queensland.
It’s estimated that Australian forests store about 10 billion tonnes of carbon, but calculating an exact figure without cutting down trees is difficult. “Traditional methods of estimating aboveground biomass are based on volumes calculated from cut trees and expensive field measurements of tree diameter and height,” Calders said.
Enter 3D-FOREST
The three-year 3D-FOREST project is funded by the Belgian Federal Science Policy Office led by Calders and Hans Verbeeck from Ghent University, partnering with Harm Bartholomeus and Martin Herold from Wageningen University.
Tracking progress towards meeting major global environmental agreements and targets, such as the United Nations’ Sustainable Development Goals and The Paris Agreement, require detailed accounts of carbon stocks and how they’re changing over time.
To meet this need, the 3D-FOREST project is developing new on-ground remote sensing techniques to measure biomass and forest structure and validate global-scale satellite measurements.
“The concept of the project is to capture data to create ‘virtual forests’ with high level detail,” Calders said. “The combination of ‘bottom-up’ terrestrial laser scanning (TLS) and ‘top-down’ UAV lidar data improves biomass estimates and knowledge on how we can upscale plot-based measurements to the landscape level.”
Harvesting virtual forests
Representatives of the 3D-FOREST team undertook terrestrial laser scanning and UAV lidar data collection at three TERN sites: the TERN Litchfield Savanna SuperSite in the Northern Territory; the TERN Robson Creek SuperSite and the affiliate TERN Daintree Rainforest SuperSite in Queensland.
Back in the lab, virtual 3D forests created from the lidar data are then ‘virtually harvested’. Quantitative structure models (QSM) digitally weigh individual trees by calculating their volume and converting this to carbon mass.
“These 3D structural metrics and biomass estimates allow us to scale-up the spatial patterns of tree structure and evenness from the 1-hectare plot scale to entire forests,” Calders said. “This information is crucial for more efficient forest management, but also for better understanding of the spatial variation of forest structure in ecosystem models.”
Scaling up to global carbon budgets
As Europe’s, America’s and India’s space agencies get ready to launch satellites to measure and map the planet’s forests in high-resolution 3D, the value of on-ground and UAV lidar data collected by Calders’ team at TERN sites is even more apparent.
The data from 3D-FOREST will be used to calibrate, validate and improve the accuracy of global bio-geophysical satellite data delivered by space missions including the European Space Agency’s BIOMASS, NASA’s GEDI, and the joint Indian Space Research Organisation and NASA NISAR.
“The ability for these space missions to scale-up estimates of forest biomass to the global carbon budget and monitor ecosystem disturbances is dependent on the high-quality ground reference measurements collected at ecosystem research infrastructure sites, including TERN’s,” Calders said. “The emerging methods and technologies for data collection, and the speed of their development, are truly exciting.”
The field campaign was made possible thanks to collaborations with the CSIRO, James Cook University and the Australian Government Department of Environment and Energy.
For more information on the TERN Ecosystem Processes platform, its network of 12 open-access SuperSites and eddy covariance flux towers, and the data they collect, click here or explore the open data via TERN’s Data Discovery Portal.